I discovered an awesome tutorial page on the Zeng Zhu Design site. There are many excellent tutorials about design creating and general illustration tips. Very informative.
I tried the silhouette design process tip to help create this monster design. I’m not 100% jazzed about this design but I definitely thought the silhouette process of starting a design was a great new way for me to generate ideas for creatures.
Just to make sure you guys aren’t worried about the status of Kill All Monsters!, I’m posting a shot from a rough page layout I’m about to ink. The plan is to have the whole 250 page she-bang done by May 2012…. for a very special event. Michael and I can’t talk about it yet but we are very excited about the future home of KAM. More info will come much later in the year. Until then, rest assured that we are moving with KAM and the whole thing will be ready for you in 2012!
This is currently on my Cintiq… some Kill All Monsters! action is shaping up! Inking will commence in 3…2…1…
Another page of rough layout for the Small Press Commandos Challenge. I will be inking straight from these roughs.
I’m taking part in the first Small Press Commandos Challenge. I am working with Ben Truman (writer) and Glen Arseneau (editor). The script is 8 pages of cosmic craziness. There is a lot of drawing in those 8 pages. I hope I can pull it all off in the time that is allotted.
This is what’s on my Cintiq this afternoon.
Some more Kill All Monsters! rough layouts. I’m trying to get ahead of schedule on these because I know that time is going to be hard to find next week as I get ready to go to ECCC! I won’t have a table but KAM! letterer, Ed Brisson, has graciously offered to find some display space for the Kill All Monsters! ashcan on his New Reliable Press table. Thanks, Ed!
I hope to see you all in Seattle next weekend and make sure to drop by and have a look at the limited edition Kill All Monsters! ashcan comic!
Here are 2 shots of the same panel but in different stages. I decided to go back in and tighten up some of the facial details. It’s the faces that really slow me down. Some stuff will change when I go to ink this today, but the road-map is there for the most part.
Just finished the rough layout for this page. On to the next one!
Oh! I have some Perhapanaut goodness to show you… but not on this site. Follow this link to see my Perhapanauts Classic Cover homage. I’ll give you a hint… I homage an Alpha Flight cover…
This is what I am working on at this moment.